* It is recommended to use ssf when playing in the simulator.The Sega Saturn.Sega Saturn emulation is a mess. * Thanks to the following people for their hard work on the actual test (in no particular order)Ĭhie, dtxyy, SONIC3D, TZM, WALL-E 52Hz, Ake, Dragon, Saturn brother, happiness, む 蓶 独 嗳 袮 お, * Thanks to the following people for their help, there will be no optimized version without them (in no particular order) * The level of the game and the boss room reading speed is slightly faster than the original The title screen returned after death, but the sound and animation AVI file data will still be read) * In the game, except for level switching, entering the boss room and clearing, do not read data at other times (including going to the library, teleport, and character death When you come back to this screen later, the loading time will be faster than the unoptimized original version. Please do not reset or shut down at this time. This is a one-time, if you do not shut down, next It will read about 3MB files into the accelerator card, and the loading time is generally 15-20 seconds, or even shorter. * Enter the game for the first time after booting, at the first Now Loading screen (the interface that can control the direction of Now Loading), the game # Supplementary instructions for reading data: Dummy file filled with 100m on the outermost side of the mirror The innermost dummy file filled with 100mĤ. You can press the start button to skip all plots and cg animations (the default pass once)ģ. * * Optimize the smoothness of character movements (to avoid frequent repeated decompression of character action sequence frames)ġ. Arukado is on the map display interface, press B to return to the game, press L to go to the menu interface. Because the L key of Arucado uses the third-hand prop, it is changed to press the B (jump) + R (back) key to call up the map.ģ. Press L or B on the map interface to exit the map and return to the game without pause.Ģ. Richter and Maria can directly call up the map by pressing the L key. * Press the shortcut key in the game to directly call up the map:ġ. The black time of a single screen is slightly different depending on the complexity of the current level). * Significantly speed up the response time of Aruka to press the start button to enter the menu and exit the menu, the effect is very obvious in the archive room * Significantly speed up the response time for the three characters to call out and exit the map. * Modified description document layout (UTF-8 encoding, adapted to 80 character boundaries, adapted to MarkDown syntax) * Corrected the acceleration card file verification algorithm after restart. * Fix the problem of random black screen when booting for the second time on the real machine. * Fixed an issue where the acceleration card warning screen was not detected on the actual machine. * * If you need to use virtual hardware for optical drives like Rhea / Phoebe, you don’t need to convert the format. * * If you need to use a software other than Clone CD to burn the disk, please directly select the file with the suffix CUE in the burning software. * Mirror for release uses Clone CD format * * Akumajou Dracula X-Gekka no Yasoukyoku (Japan) (2M) * The source image conforms to the following data verification before modification: * This version requires 32Mbit (4MByte) expansion accelerator card to run (simulator please enter the settings to choose the expansion cassette, the host please Insert the expansion accelerator card), if not set or not inserted, there will be an error prompt interface after the Sega authorization sign after startup * This version is only optimized for reading the disk, the sound, picture, operation and other contents are the same as the original version without modification If you want to run on a non-Japanese version host, please patch the image with your own area code * This version is optimized on the basis of the Japanese version. # Castlevania X YZB optimized version (dependent on 4M RAM accelerator card)
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